Rustlings: move_semantics2*
// move_semantics2.rs
// Make me compile without changing line 13!
// Execute `rustlings hint move_semantics2` for hints :)
// I AM NOT DONE
fn main() {
let vec0 = Vec::new();
let mut vec1 = fill_vec(vec0);
// Do not change the following line!
println!("{} has length {} content `{:?}`", "vec0", vec0.len(), vec0);
vec1.push(88);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
}
fn fill_vec(vec: Vec<i32>) -> Vec<i32> {
let mut vec = vec;
vec.push(22);
vec.push(44);
vec.push(66);
vec
}
错误很明显,就是 vec0 的所有权被移动到 fill_vec 中,并经过函数返回到 vec1, vec0 不再有效。
查看 hint:
So `vec0` is being *moved* into the function `fill_vec` when we call it on
line 10, which means it gets dropped at the end of `fill_vec`, which means we
can't use `vec0` again on line 13 (or anywhere else in `main` after the
`fill_vec` call for that matter). We could fix this in a few ways, try them
all!
1. Make another, separate version of the data that's in `vec0` and pass that
to `fill_vec` instead.
2. Make `fill_vec` borrow its argument instead of taking ownership of it,
and then copy the data within the function in order to return an owned
`Vec<i32>`
3. Make `fill_vec` *mutably* borrow its argument (which will need to be
mutable), modify it directly, then not return anything. Then you can get rid
of `vec1` entirely -- note that this will change what gets printed by the
first `println!`
给出了三种修复方法方法,第一种,可以传入一个 vec0 的复制,即使用 clone 方法。
let mut vec1 = fill_vec(vec0.clone());
第二种是仅传入引用,然后在函数内部复制数据,还是用 clone 方法。
let mut vec1 = fill_vec(&vec0);
...
fn fill_vec(vec: &Vec<i32>) -> Vec<i32> {
let mut vec = vec.clone();
...
第三种是传入可变引用,也就是直接在 vec0 上修改,直接弃用 vec1。
最后更新: May 20, 2021